Space Shooter idea #1

So some kind of generic Gradius 3 game/asteroid.

Except with the “unique” mechanics: “Thrust” – accelerate forward to mouse location. If enemy is hit during the way they gain the players momentum+x and bouncy around like you would play pool. If two enemies collide something will happen ofcourse.

Second mechanic: “Portal” creates a portal in a solid map object making it passable for the ship and other debris for a duration of time. can also be used to travel from the bottom of screen to the top, by traversing boundaries.

w,a,s,d movement which is related to mouse cursor location. ?probably calculated with sine or cosine?

Thrust and portal shares cooldown except portal induces half the cooldown of thrust.

“groovy music, with pulsing edges to the beat or something”.

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